guldensupp (guldensupp) wrote,
guldensupp
guldensupp

History Iolta and Thrain

    Legend holds that humans were led out of the Underworld by Dispater, (DIS-puh-ter), Father of the Human Race, at the Pillars of Nimra (nim-RAH).  Iolta (ee-OLE-tuh), at that time, was a pure and wild land, untouched by mortals or gods.  Only animals and natural spirits dwelt there.  After a betrayal by Dispater’s fellow immortals, Dispater was forced from his Children and returned to the Underworld.  Bereft of a guide and protector in this untamed place, the humans attempted to make their way in the world the best that they could.  Among the people were individuals who were gifted enough to observe the ways of the beasts and the woods and use that knowledge to thrive in Iolta.  They heard the Spirits of the Land and Sea and learned from their wisdom and taught their fellows the Ways of the Spirits; they were called Druids, Wise Ones.

     Humans thrived and an unremembered number of generations were born and died on Iolta, before the Fomorians (FOE-more-ee-ans) sailed, in stolen and battered ships, to the shores of Iolta.  The Fomorians were monstrous, giant kings and queens, who wielded sorcerous powers bound in one of his or her eyes, his or her Evil Eye.  They brought with them, in their stolen ships, their followers, the fomori (FUH-more-ee), hideous beasts that walk like humans.  They attacked and enslaved the Iolti (ee-ole-TEE).  Thus began the First Wars of Iolta.

     The fomori conquered much of Iolta. The Fomorians built dark and beautiful cities and ruled as terrible despots.  The Fomorians were less than gods and more than humans and many began to worship them, none the less.  Generations of Iolti lived through the darkness of this time.  Though many of the Iolti remained free of formian domination, all feared that the fomori would enslave the entirety of the land.

     While the fomori and their leaders had limped across the oceans in ships stolen from the Fomorians’ enemies, the Tuatha (TWO-ah-thah) came unto Iolta in ships that flew.  They and their allies, the sidhe, had chased their ancient enemies from their ravaged homeland to Iolta and they attempted to drive the Fomorians from this land and free the Iolti.

     The Formorians and their followers were too powerful for the Tuatha and the Tuatha were driven back to the edge of the sea.  The Tuatha were, like the Fomorians, more than humans and less than gods, but they knew the Ways of the Spirits and called out to Danu (dan-NU), Spirit of the Land and Waters, and she became one with the Tuatha, the Tuatha de Danu (TWO-ah-thah DAY dan-NU).  Then with renewed strength, the Tuatha arose to fight again.  Thus began the Second Wars of Iolta.

     For three human generations, the Tuatha and the Fomorians warred against each other.  The Tuatha de Danu and the sidhe steadily drove the Fomorians and the Fomori from Iolta.  Many of the Great Lords of the Fomorians fled to Thrain and built Mag Tureah, a city of stone and blood iron, a metal deadly to Tuathans.  Mannan of the Sea, a powerful druid among the Tuatha, drew an island up from the depths between Iolta and Thrain to be a bulwark against the Fomorians.  On that island named Avalian (ah-VALE-ee-an), the Tuatha and the elves built great cities: Ruadan (RUE-AH-dan) of the Blue Tower, Thierna Na Og (thear-NA NA AHG), and Hy-Brasyl (HIGH BRA-sill), City of the Elves.

     At the Battle of Ruadan, the Tuatha slew the Great Lords of the Fomorians.  The remaining Fomorians retreated to Thrain.  The Tuatha settled on Avalian to keep watch against the rise of the remnants of their ancient foes.  Peace came at last to Iolta and all was good.

     Unnumbered generations were born, thrived, and died on Iolta in relative peace.  The dwarves came, fleeing a disaster that destroyed their homeland and built the massive Dwarf Crown.  All remained calm between the Tuatha and the Fomorians, until a conflict far beyond the shores of Iolta and Thrain brought war to Avalian and destroyed the Blue Tower of Ruadan and laid waste to much of the land.  The Elves were forced to flee Avalian and settled in The Shadowcrowns, an ancient forest on Thrain.  Thus began the Third Wars of Iolta.

      The Third Wars of Iolta ended in an Age of Darkness.  The Tuatha and the Fomorians vanished from the world.  When the Darkness was lifted and the Tuatha returned to the world, they discovered that Arawn (ARE-ah-win) the Dark One ruled Annwn (AHN-win) the Land of the Dead from Tech Dunn (TECK DONE) the Dark House on Avalian.  The Tuatha, after that, made their homes Behind the Wind.

     Uncounted generations rose and fell in the time after the Tuahta de Danu moved Behind the Wind, until the two Tribes of the One God came to the shores of Iolta.  The first was the Tribe of the Winged Bull; the second, the Tribe of the Red Bull.  They conquered and settled much of Thrain and Iolta.  They destroyed or converted many of the sacred places to their One God.  But an Age of Wolves and Swords brought their great empires to an end.  Many of the old ways returned and native sons built kingdoms of their own.

     Generations after the fall of the Kingdom of the Golden Swords, Alendus Crebus founded the First Dynasty of Pellham.  Three dynasties later, Alendus the Second was such a dreadful ruler that the people of Pellham overthrew their king, looted his castle, and set up a sovereign council to rule.  The Druids withdrew from the realm claiming that Pellham would wither and that they would not return until a royal once again sat upon the throne.

     Two hundred years have passed, since Alendus was overthrown and the Sovereign Council began its rule.  Once fertile lands are now barren or the grains grown upon them rot, before they ripen.  Orchards reek with fruit rotted upon their branches.  Westlanders and Fomori raid farms and outlying villages.  Sanderzani and bandits wander unhindered.  Lords and landed men openly defy the Sovereign council.    Evil forces rise from hidden lairs and neighboring rulers encroach on Pellham’s borders.Yet among all this darkness is a ray of hope.  Bards and common folk, alike, speak of an ancient prophecy found by the Brothers of Brie; a prophecy that foretells the return of the greatest of Pellham’s kings; the Return of Llywelyn (LEW-el-inn) the Just.  Those who watch for such a return can only hope that he will return before it is too late.
 
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